Godzilla @ E3 2015

A lot of items were released for Godzilla the game today, let’s take a look at them one by one. Number one is the official E3 2015 trailer, it shows you Godzilla straight off, rather than having him lurking behind in the shadows. It also gives you a taste of how ridiculous the final version of the game will be, touting mechanised suits and pterodactyls on rooftops.

Additionally to this is number two, a plethora of screenshots were released alongside the trailer, showing off some in-engine gameplay. Furthermore, pack shots have also been released for the Playstation 4 retail edition and you can see them below. I will display only a few of the screenshots as they are all 7.5MB and I don’t have enough internet to upload them to the site!

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Project CARS Review

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The first thing that I’m going to say about this game is that it’s a simulation, and I thank it so very much for that. Most racing simulation games today try to simulate the career of a race car driver, and while Project CARS also does this, it does it without ever having to unlock anything. You can be thrown in at the deep end, or stay in shallow waters, it’s up to you. Personally, I started my driver’s career at the beginning of the Grand Touring series.

Diving deeper into the single player you’ll find a world of tweaking. You’ll need to be able to adapt your vehicle to the conditions of the track on race day in order to secure your victory. This is where my first gripe comes in. I feel that for many news players, this tweaking system can be very overwhelming. It’s vast and complex, with no guide to help you through the different stages. If you want to learn how to do it, your going to have to check the internet for help, and that’s a shame, because the game does such a good job of talking you through every other part expect this one, which is possibly the most crucial.

Let’s move onto the track themselves. In my fourteen hours of Project CARS I never once felt that the track were ever lacking in detail. The game is visually stunning and the lighting effect blew me away. The sun glare and the rain all add to the difficulty of trying to win the race, which is possibly tough enough already. But don’t fear, if you feel that the AI are too hard, then Project CARS has you covered, touting an adaptive AI system that will allow you to tweak the difficulty of the AI to a very small percentage, rather that the standard easy, medium or hard.

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The game features four modes. Solo race and Online mode give you a sandbox to play with. They allow you to have a any combination of tack, cars, weather settings and restrictions to allow you to create your perfect race. However don’t expect this to be an arcade racer, you won’t find that here. It’s a true simulator at heart and this can be seen throughout it’s mechanics and game features.

The third mode is Career which we already touched upon before. You pick where you want to start, which can be anywhere from karting to the top notch super cars, and you just race. There is n story, there is no accumulation of super cars. Everything has already been given to you. Project CARS gives you this Sandbox experience which is very new to the racing world and a nice change to the regular arcade racers.

The last mode is Driver Network and this is where you really need to understand the game, not just be able to beat it. Project CARS gives you all the tools you need to learn it’s mechanics and to then understand how they work so you can bring that knowledge into the Driver Network in order to tweak and adapt your car so that you can beat your competitors in the time trial. This means that it may be frustrating to new players, but relax, take a break and go back into the Career mode to learn more about the game as I did.

Project CARS might take some getting used to overall. I was coming from racing games that have been clones of previous ones or simply don’t provide that great experience that I’ve been looking for. This meant that when Project CARS finally landed in my library It took a couple of frustrating hours to get used to the new driving style and this meant that I ended up playing it like a standard arcade racer. Drive, crash, restart and repeat. So it wasn’t until after this period that I realised how good this game really was and how complex all of the mechanics were. The best advice that I can give to you if you want to win at Project CARS is to do as many pre-race qualification laps as humanly possible, every advantage helps in this game and Slightly Mad Studios have handed you an advantage on a silver platter.

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Playing the game in the right way, by tweaking and adjusting finally rewarded me with some epic races and tussles between places on the podium. Then everything was ruined as the heavens opened and the rain came down. Everything that I had spent that last ten minutes working and tweaking for was ruined and the environment change to another extreme. But of course I had missed one crucial thing before the race. The little weather icon at the top of the screen which had probably told me that it was going to rain and from that moment forward that was the most important icon in my playing of the game.

Buggy AI within the game dampened my experience of the game. The level at which you set the AI seemed to be very inconsistent with some alterations appearing small but having a huge impact in the game. Additionally I experienced that annoying bug that would switch you from first to last place randomly which I can assure you is not helpful when trying to win a race.

Finally moving onto the Online mode. This is where you are going to have the most fun with Project CARS as it removes the buggy AI which I just mentioned and replaces it with actual players who either have equal, less or greater knowledge of the game than you. Which means that you really have to up your game if you want to win. It isn’t one of those Online modes where people are going to try and run you off the tack, no no, those people stayed with Grid 2. Instead, Project CARS has a different etiquette of drivers that has changed for the better. Every tweak that you make and every practice lap that you do will all come together to either make or break the race, and that is something that I love about this game.

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Overall Project CARS is at it’s best in the multiplayer. In Career you don’t accumulate anything, no money or cars. The buggy AI and race changing bug may ruin your day, however they can be altered by patched from the developer. Project CARS offers fast paced high stakes action and that is something that I haven’t seen in this genre for a long time.

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35 Years Of “Wakka Wakka”

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The celebrations are in full swing for the 35th anniversary of BANDAI NAMCO’s flagship maze-running arcade game series and mascot, PAC-MAN. PAC-MAN first landed in Japan on May 22nd 1980. To celebrate, the publisher is updating the mobile releases of PAC-MAN and PAC-MAN Lite with a new, classic-inspired user interface, which players can enjoy on the App Store for iPhone, iPad and iPod touch.

Jeferson Valadares, General Manager and Vice President of Product Development at BANDAI NAMCO Entertainment America Inc. had this to say about the event “From arcades and consoles to digital and mobile, PAC-MAN has remained a fixture in our gaming lives. The endless appeal of the series’ simple but masterful design after all this time is nothing short of remarkable,” he continued “But more than anything else, this is an anniversary for the fans. If you treasure any fond PAC-MAN memories of your own from the past 35 years, we hope you share them with someone special today and make some new ones together.”

Leave a comment with your most favourable PAC-MAN moment over the years. I’ll start. I remember playing this at my neighbours house before I was into videos games, we just to have dinner nights on a Sunday and sometime we’d play it. It holds a special place in my childhood.

Petrolheads Lap The Competition!

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So, here we are. This is the second week after Project CARS’ fuel propelled launch and there are no signs of the tank running empty (I love these car puns!).

The figures for the UK Video Games charts were released earlier today and Project CARS is officially the first Racing game to hold the No.1 spot for 16 years! We’ll have to wait and see until next week to see if it can hold off Wolfenstein: The Old Blood which has pushed Grand Theft Auto V into third place. See the entire chart below.

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 PROJECT CARS BANDAI NAMCO ENTERTAINMENT 1
2 WOLFENSTEIN: THE OLD BLOOD BETHESDA SOFTWORKS
3 GRAND THEFT AUTO V ROCKSTAR 2
4 MORTAL KOMBAT X WARNER BROS. INTERACTIVE 3
5 FINAL FANTASY X/X-2 HD REMASTER SQUARE ENIX
6 FIFA 15 EA SPORTS 4
7 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 6
8 DYING LIGHT WARNER BROS. INTERACTIVE 5
9 DESTINY ACTIVISION 10
10 BATTLEFIELD HARDLINE EA GAMES 7
11 MINECRAFT: XBOX EDITION MICROSOFT 8
12 HALO: THE MASTER CHIEF COLLECTION MICROSOFT 9
13 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 11
14 FORZA HORIZON 2 MICROSOFT 12
15 WWE 2K15 2K SPORTS 14
16 TERRARIA XBOX 360 CLASSICS 15
17 ASSASSIN’S CREED: UNITY UBISOFT 17
18 DISNEY INFINITY 2.0 DISNEY INFINITY 16
19 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 19
20 FAR CRY 4 UBISOFT 18